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Reply to Re: How to successfully unfreeze Dink?

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November 28th 2016, 09:24 AM
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Herbie
Peasant He/Him Poland
 
So it's a quadrature of the circle-type issue...

Recently I was discussing this problem in the context of The Black Skull D-Mod, where the game constantly freezes at certain points, like for example talking to the wizard for the first time or even earlier while examining the sign near Dink's pub.

During that discussion scratcher wrote me this:

"Ahh, the freeze bug, the most classic bug. =)

Does it always happen with the wizard, or only in certain conversation options? I think I got further in the game than that, although it's possible I used the console to do it. (In FreeDink, you can hit Alt+C to open the command console, then type unfreeze(1) to give control back to Dink)."

And later:

"Make sure you're actually launching Dink with Freedink, ie. in DFArc, go to Edit->Options and check that the 'game program name' field says freedink.exe instead of dink.exe.

Pressing LeftAlt+C in the game should make a number with a white background appear in the bottom-left corner, after which you can type in DinkC commands (like unfreeze(1))."

The problem is that I never made it actually work, that number never appears and I cannot type the commands, even while using Freedink as a base program for the game.