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Reply to Re: WDE+ crashing when viewing sprites

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November 27th 2016, 05:33 PM
wizardg.gif
leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
It's done that to me and I came to the conclusion that it was because of how sprites were saved. It was always crashing whenever I tried to go to a screen with certain sprites on it or view the sprite list where that particular sprite was.

it's either 16 or 24 bit and those crash it.

The sprites in the original game that are messing up are the hammer goblin ones I think.

Comment them out in the .ini and if the editor doesn't crash it's them.

Edit: Your solution seems to be a lot better.