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August 20th 2015, 09:47 PM
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Yes, that blockiness thing is a very good point. I've been guilty of that in the past too.

It's easy to get good endless variety from sprites, but it's much harder to lay tiles in a way that make the landscape more interesting. I've been looking at some of Simon K mapping. He is pretty good with that and I'm learning from him. Laying tiles well is a good challenge.

You've both made excellent points and I appreciate good input like this.