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August 1st 2015, 12:38 AM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
After switching to local variables I haven't had the blackscreen issue happen to me once. I've set the bounce counter up to as high as 100 per arrow and it hasn't happened.

Now, if using globals was the cause of the bug.... why did that cause the blackscreen issue? Are globals more straining than locals? I remember in earlier versions where I had accidentally set the bounce counter at 25 per arrow dink would slow to a crawl. Now with locals I've done 100 per arrow and there doesn't seem to be any noticeable difference.

So someone, anyone, would you kindly explain the blackscreen to me?