Reply to Re: sprite brains
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I've actually had this really weird thing happen. OK so I have an intro set up and in that intro it uses the move_stop command for dink, I changed the hardness value in that command to 0 so that dink teleports when he walks into the stairs.
What happens is that sometimes after editing in WDE that stops working.
As in dink will reach the stairs but won't teleport. To fix it I have to open the intro script and change the value from 0 to a random number then back to 0 save the .c file and start up the dmod again. And rada its working again. I have NO IDEA how that works
What happens is that sometimes after editing in WDE that stops working.
As in dink will reach the stairs but won't teleport. To fix it I have to open the intro script and change the value from 0 to a random number then back to 0 save the .c file and start up the dmod again. And rada its working again. I have NO IDEA how that works