Reply to Re: Dink Source 108
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All right, here's what you gotta do.
Place all your tiles and whatnot to build the world. Screenshot them and put them together into one giant sprite.
Create and delete sprites based off dink's location.
Adjust the x and y of all sprites simultaneously whenever dink moves.
Oh and uh hardness. Yeah let's not talk about hardness.
There you go. Scrolling world on one screen. I never said it would be easy.
Place all your tiles and whatnot to build the world. Screenshot them and put them together into one giant sprite.
Create and delete sprites based off dink's location.
Adjust the x and y of all sprites simultaneously whenever dink moves.
Oh and uh hardness. Yeah let's not talk about hardness.
There you go. Scrolling world on one screen. I never said it would be easy.