Reply to Re: D-Mod Contest Interest?
If you don't have an account, just leave the password field blank.
You could always try to subvert the limit by reusing screens. That's pretty much what I did in Lyna's Story. And with Dink 1.08 you can almost completely rewrite screens using map_tile() and map_hard_tile().
Or easier than rewriting tiles, you can load them as sprites:
It'd be a pain in the butt to make a truly large d-mod fit in 60 screens using these methods, but theoretically it could be done.
Or easier than rewriting tiles, you can load them as sprites:
load_sequence tiles\ts 851 load_sequence tiles\ts 852 BLACKAnd use clipped tile-sprites for terrain features that change.
It'd be a pain in the butt to make a truly large d-mod fit in 60 screens using these methods, but theoretically it could be done.