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Reply to Re: Dink Smallwood HD and semicolons

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October 6th 2014, 05:47 AM
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A Disembodied Sod 
Whenever I've accidentally forgotten a semicolon at the end of a goto line, it hasn't worked for me, even on regular Dink versions. However, Malachi worked for me without any issues due to that, which just makes it weird. Seems I can't script my own D-Mods' goto lines without a semicolon, but if I download another D-Mod that does the same, it works just fine.