Reply to Re: Top 10 D-Mod Development Suggestions
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By my thoughts:
*If you want to make a monster thougher (a bonca), copy its script, find out what each command does, and then start editing its stats.
*Take 'inspirations' from other games (other d-mods, Chrono Trigger, etc), watch the effects made in these games and, if you like, try making these effects in the Dink engine.
*Practice a LOT DinkC. (if there are sources, take a look at the scripts to learn what they do, or make a little 'd-mod' only for you, in that you test your own habilities on scripting.)
*If you want to make a monster thougher (a bonca), copy its script, find out what each command does, and then start editing its stats.
*Take 'inspirations' from other games (other d-mods, Chrono Trigger, etc), watch the effects made in these games and, if you like, try making these effects in the Dink engine.
*Practice a LOT DinkC. (if there are sources, take a look at the scripts to learn what they do, or make a little 'd-mod' only for you, in that you test your own habilities on scripting.)
