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Reply to Re: Crazy Old Tim Plays all the DMODs of 2001

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March 15th 2014, 05:01 PM
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Striker
Noble She/Her United States
Daniel, there are clowns. 
Thanks for the compliments Cocomonkey! It's always interesting to hear what others think of your own work... well, at least when it's mostly praise

Back when was made, I didn't see the game being too hard, but I would definitely tweak it significantly and have a lot less mandatory combat and screenlocks. Devs tend to scale to their own abilities, and honestly I think any big d-mod author should get a lot of feedback on the action difficulty before finally releasing (me included). Granted, it can be hard to get reliable testers and you may just want to release into the wild and tweak in a patch.

If I went and did a full version now, I would probably overhaul most of the game, cut down a lot of the dialog (but keep most of the jokes), find ways to make the combat more interesting, puzzles less nonsensical, and streamline the plot which was a pretty big mess when I looked at what I had planned.