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February 5th 2014, 05:15 PM
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Cocomonkey
Bard He/Him United States
Please Cindy, say the whole name each time. 
Here is the complete changelog for this release:

Version 1.1 (2/4/14):
Features:
Added graphic of logic puzzle hints that can be displayed ingame (suggested by shevek).
Made jukebox well announce itself, and made it continue to play until you leave the area.
grar.c: Added a small hint for the player.
Made Dink actually SIT at the bar during the intro.
Fine, fine, instances of kill_game() have been replaced with restart_game() by popular demand (except the escape menu "quit" option). Go ahead, shatter all my dreams. ;_;

Fixes:
Ghostdie.c crash fix! Crashed in Dink Smallwood 1.08 (standard) if you never talked to Rod by the end of the DoP.
Removed ghost knights' ability to walk through hardness, it was causing them to get stuck sometimes =(
Fixed freeze when hitting gardener and well simultaneously.
Fixed shells that would talk to you even when wasps were present.
Added an unfreeze to lraise.c in case you gain a level at the wrong instant while frozen (VERY unlikely, but I had it happen).
Fixed alignment across screens of some sprites in Malachi's house.
Fixed bug where you could generate multiple instances of the secret boss at once.

Minor fixes:
Added kill_this_task() to dummy M key script.
Made certain hidden stairs appear sooner.
Made big statue's hardbox more reasonable.
Fixed stairs that sounded like a door.
Added kill_this_task() to certain special conditions for dnotalk.c and dnomagic.c.
Fixed projectile problem in arena.
Fixed cutscene props regenerating when they shouldn't in map 511.
Made it possible to use warp to Little Hope a bit sooner.
Staue of Howard now produces a different reaction if you hit it with magic (intended in the first place).
Fixed movement stutter during short cutscene (will.c)

Typos and spelling:
Typo fix: It's it's -> It's (intro2.c)
Spelling fix: Sorceror -> Sorcerer (many instances)
Typo fix: multiple typos in armando.c
Typo fix: cirucmstances -> circumstances (armbuk.c)
Typo fix: surprisngly -> surprisingly (multiple instances)
Spelling fix: Accomodate -> Accommodate (gardner.c)
Spelling fix: Perserverance -> Perseverance (hint5.c)
Typo fix: suprised -> surprised (multiple instances)
Spelling fix: cliche -> cliché (roland.c)
Spelling fix: existant -> existent (sign2.c)
Typo fix: arbitary -> arbitrary (ssd.c)
Spelling fix: sabatoge -> sabotage (ssd.c)
Typo fix: Scorpians -> Scorpions (z-hope.c)
Typo fix: accostomed -> accustomed (z-spike1.c)

Cleanup:
Removed extraneous portion from some shell scripts.
Removed really old unused script.
Removed duplicate script.