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Reply to Re: "Shadows of Death" script help thread

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December 20th 2013, 08:08 PM
wizardg.gif
leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
All right, makes sense.

Anyways, can you explain why you set &rtemp to &real_player_map even though the next line just sets it to 370. Seems kind of silly to me.

&real_player_map is a declared variable right? Like it's set to a global in your main.c right?