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Reply to Re: Why Can't I Quit You, DinkC?

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November 24th 2013, 11:03 AM
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Cocomonkey
Bard He/Him United States
Please Cindy, say the whole name each time. 
That depends on what mechanism you have unlocking the screen. It's easy to make it check for brain 10 enemies, like this code from the DinkC Reference:

loop:
wait(250);
if (get_sprite_with_this_brain(9, 0) == 0)
{
if (get_sprite_with_this_brain(10, 0) == 0)
{
// Remove the screenlock
screenlock(0);
}
}


It's true that in the original game, the screen would unlock as long as there were no brain 9 enemies, but this checks for both 9 and 10.