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November 6th 2013, 12:27 AM
spike.gif
There's no need for even that much; if the sprite doesn't disappear, the if check doesn't run... I think the problem in this script is likely in the part that you didn't post; try moving the return; statement from after the first unfreeze, to after the second unfreeze, and see if it acts little saner.

&var = 1;
unfreeze(1);
//move from here
return;
}
unfreeze(1);

//to here
return;

}