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Reply to Re: Why Can't I Quit You, DinkC?

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November 3rd 2013, 09:10 AM
wizardg.gif
leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
Is the script that moves the sprite attached to that sprite, or something else entirely?

If it is attached to that sprite, does the script have a hit() or touch() proc? Because what you described really makes it seem like the sprite stops as soon as it's hit- which implies there's something in a hit() proc.

Do brain 6 sprites even understand hitpoints? When you replaced the sprite did you make sure to declare its hitpoints?