Reply to Re: Why Can't I Quit You, DinkC?
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Is the script that moves the sprite attached to that sprite, or something else entirely?
If it is attached to that sprite, does the script have a hit() or touch() proc? Because what you described really makes it seem like the sprite stops as soon as it's hit- which implies there's something in a hit() proc.
Do brain 6 sprites even understand hitpoints? When you replaced the sprite did you make sure to declare its hitpoints?
If it is attached to that sprite, does the script have a hit() or touch() proc? Because what you described really makes it seem like the sprite stops as soon as it's hit- which implies there's something in a hit() proc.
Do brain 6 sprites even understand hitpoints? When you replaced the sprite did you make sure to declare its hitpoints?