Reply to Re: Crazy Old Tim plays all the DMODs of 2000
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The throwing axe from the original game always has a functional strength of at least 15, but it remains at 15 until Dink's attack is over 25, then starts increasing along with the attack value. So it's actually pretty amazing if you get it early in a DMOD when your attack is still 5 or something.
You know, I haven't kept track of the bow. I'm absolutely certain it's been in at least one DMOD, but I can't remember which or how many. It hasn't been common, that's for sure.
Actually, come to think of it, I put the Flamebow in The End of the World. It was definitely the best way to defeat the ridiculous thousand-hit-point "tim" boss.
You know, I haven't kept track of the bow. I'm absolutely certain it's been in at least one DMOD, but I can't remember which or how many. It hasn't been common, that's for sure.
Actually, come to think of it, I put the Flamebow in The End of the World. It was definitely the best way to defeat the ridiculous thousand-hit-point "tim" boss.