The Dink Network

Reply to Re: "The Shadows of Death"?

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
October 11th 2013, 01:07 AM
knights.gif
DinkKiller
Peasant He/Him United States
The world could always use more heroes 
The main quest line as it stands, what I have planned out in my head, will be an hour and a half long maybe, so that will be quest sized. I don't want pointless running around just to artificially increase playtime, because that's never fun. I don't have all the side quests for the other two areas planned out yet, so quests that cancel each other out in some way might be possible if I come up with a good idea. Or I might do something like if you go paragon, you get a good version of a side quest, and if you go renegade, you get a darker, more evil quest. I have something like this already, where your actions during certain quests changes the world in some way, and may make the end game/final boss easier/harder, depending on what you do. But I'll figure more stuff out as I progress into the other two areas.

As for another minor progress update, I have scripts for my puzzle mostly functioning. I still have a couple more bugs to work out, but the core of the puzzle works...ish. Once I get the last couple problems worked out, all I have to do is re-script the first boss and then I can once again start working on the desert area, where I have to re-borrow a couple sprites and scripts for enemies and stuff.

Also, it's fine to abbreviate my name DK, as long as you acknowledge that I am not a giant ape that throws barrels. Otherwise, Dink won't be the only one to be killed