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Reply to Re: I've Run Into a Really Weird Bug

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August 18th 2013, 01:56 PM
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Yes. But if I create a new dmod and place some grass and test that, they don't. So perhaps it's got something to do with the skeleton. Though I'm using Mike Snyder's Skeleton Version B, and that wasn't messing up the grass before. As far as I know it's got practically the exact same .ini that the original game has.