Reply to Re: Dink ini
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I think set_frame_special is used to determine which frame of the animation can hit the enemy. It's used for weapons and monsters with attack animations.
You are completely right. The attack of a monster hits only when the frame that is being displayed is "special". By default they aren't so, it's always set to 1. An animation can have more than one special frame, if you like (I think the spinning goblin does by default or in some dmods).
In the original dink.ini, Seth forgot to add a special frame to the purple bonca's attack sequence. For this reason, when it attacks, it never does any damage. It still has touch damage, but it significantly lowers its value on the "she dogometer".
You are completely right. The attack of a monster hits only when the frame that is being displayed is "special". By default they aren't so, it's always set to 1. An animation can have more than one special frame, if you like (I think the spinning goblin does by default or in some dmods).
In the original dink.ini, Seth forgot to add a special frame to the purple bonca's attack sequence. For this reason, when it attacks, it never does any damage. It still has touch damage, but it significantly lowers its value on the "she dogometer".