Reply to sp_blood() ?
If you don't have an account, just leave the password field blank.
Has anyone used this command?
sp_blood(int sprite, int seq, int num);
seq is the starting sequence of blood, num is how many sequences to randomly choose from after the first.
I've been trying to use this command so sprites that shouldn't bleed (i.e stone giants) don't, but I can't seem to get it to work.
Is there a certain way it has to be used, or does it just not work?
sp_blood(int sprite, int seq, int num);
seq is the starting sequence of blood, num is how many sequences to randomly choose from after the first.
I've been trying to use this command so sprites that shouldn't bleed (i.e stone giants) don't, but I can't seem to get it to work.
Is there a certain way it has to be used, or does it just not work?