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April 7th 2013, 06:59 AM
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Peasant He/Him
I disagree. 
My little advice as a noob at scripting:

Don't start right away with creating a dmod. First download 'an introduction to Dmod making', and figure out some of the basic stuff on 3 or 4 screen sized map (that you'll create, nothing detailed, just for practise). When you figure how basic scripting works, then read 'the rudiments of scripting'. This should teach you how scripting generally works.

Then check the DinkC reference. It's a list of different commands and procedures you can use withing the game engine. There is a description of how they work, and what you can use them for. If you've figured the basics, using them will be no problem, because they work in the same way as those you've red about in tutorials.

Finally, download Notepad++ and install DinkC on it. It's really, and I mean REALLY, helpful when it comes to longer scripts. At least for me.

And you can always check out scripts of other people as synbi said.

I always wanted to create a dmod, but it is as others here say. Making a dmod really requires a lot of time.