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Reply to Re: A New Version of Dink?

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February 9th 2013, 04:13 AM
goblins.gif
Sorry Scratcher, I wrote that wrong. What I meant was that I wanted to fix current wait()'s not freezing in the current version, not add where the waits are no longer frozen. In my DMOD I've had to put lots of wait()'s instead of just one for longer waits on enemies and bosses, because otherwise they can be manipulated by the player by simply opening the menu for a moment and then closing it.

I'll edit the original post to make it more clear.

Thanks for the clarification on v1.09 being DinkHD. If that is the case for sure than I will be thinking on some other possible names for it.