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Reply to Re: sp_kill_wait()

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February 8th 2013, 08:15 AM
spike.gif
I love how you spend time fixing those little things that we've just learnt to live with.

This. The lag when punching with ordinary fists is easiest to see if you first try punching by tapping control, then change to holding down the left and right arrow keys (so that Dink's animation stops playing) and tap control; the rate at which Dink throws punches will be noticeably faster.