The Dink Network

Reply to Re: sp_kill_wait()

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
February 8th 2013, 04:25 AM
goblins.gif
I don't know if I'll release a new version of Dink because that would require messing with the source, and I'm not good with C or C++. However, I may just release a full blown script pack some time with details about everything that is fixed.

Who knows though, maybe I will try looking at the source again, and seeing if I can't spot, for example, where the text is not set to nohit and things like that. I would love to be able to have that fixed in the source and not have to work around it in the DinkC. Only problem is, I don't really know how to properly go about editing, testing, and packaging the source. If anyone can point me to some resources that will help me with that, I would be thankful, although I can't promise that I'll ever actually be able to fix enough or anything in the source to warrant a new Dink release. I can certainly think of some things I would like to add though...