Reply to Re: Cutscenes
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Yeah, you need to be really careful in naming your variables. Locals and globals can't have the same names. I originally thought the problem was the same as here myself. If the problem isn't like Kyle says possibly placing preload_seq(371); before the int &var = create_sprite(425, 202, 16, 371, 1); line could possibly work. Still getting to grips with that strange preload problem...