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Reply to Re: New D-Mod : The Ghost of the Cast

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July 6th 2003, 10:30 PM
duckdie.gif
jothki
Peasant They/Them
 
As you said, this is your first D-mod, so I'm going to try to be as constructive as possible.

What this d-mod needs most is actual edges. The way that it is currently set up seems very unrealistic, and it is sometimes difficult to tell which way to head. Add some cliffs or walls along the edges, and the d-mod will be easier to navigate.

As it is, the d-mod is far too simple, and lacks a real plot. It is fine as practice, but does not do well as an actual game. I recommend that you do more like this, but just use them as practice. When you gain more experience, use what you have learned over time to make a published D-mod.

I have never made any myself, so I could be wrong about this. Heh, I probably couldn't make something on that level without a good deal of practice. Feel free to ignore me if you want.