Reply to game crashes upon this scene
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well all was going well with my game mod till i wanted to test my latest boss and upon launching the introduction part of the boss fight the game crashes
I dunno what causes it but whatever the cause is i seem to find it
if (&dungeon == 5) { &bossdef = &strength; &bossdef -= 20; wait(1); &crap = create_sprite(289,201,0,71,1); freeze(1); if (&gramps == 3) { say_stop("what do we have here A strong adventurer.",&crap); say_stop("well i was getting bored of sending the delightful screams of adventurers back via the well which they entered.",&crap); wait(100); say_stop("delightful? dang you evil dink!",1); wait(100); say_stop("Evil? guess you don't know that for me any sound is delightful as i am sound itself",&crap); wait(100); say_stop("You mean you're echo? more handsome than i imagined.",1); wait(100); say_stop("Ugh what is it with you humans and calling visions f yourself handsome?!",&crap); say_stop("but enough of this allow me to properly introduce myself",&crap); say_stop("I'm Echo the ancient one of sound."&crap); wait(100); say_stop("and i'm Dink Smallwood hero extraordinaire.",1); wait(100); say_stop("and a pig farmer you left that out.",&crap); wait(100); say_stop("I'm no pig farmer!!",1); wait(100); say_stop("aah yells oh so delicious*burp*",&crap); wait(100); say_stop("you're weird",1); wait(100); say_stop("maybe from your point of view"&crap); say_stop("I just hope you put up atleast of a good fight as Eduardo.",&crap); wait(100); say_stop("well only 1 way to find out.",1); } if (Gramps == 4); { int &randlosers = random (5,1); say_stop("Welcome Back Dink sofar only &randlosers managed to reach me none pt up a real fight though.",&crap); say_stop("so i welcome a strong opponent like you even if i might lose again.",&crap); wait(100); say_stop("It'll be fun to challenge you again but i still won't hold back.",1); wait(100); say_stop("I wouldn't want it any other way",1); } sp_script(&crap,"boss-echo"); unfreeze(1); }
I dunno what causes it but whatever the cause is i seem to find it
