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Reply to Re: Taking Dink x and y coordinates

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June 13th 2012, 07:32 AM
fairy.gif
Someone
Peasant He/Him Australia
 
It's not that weird. The screen script executes before the sprites are created, so it makes sense because Dink has't been placed on the new screen yet. Anyway, the thing that bothers me the most is what if Dink enters via the left near the bottom, or via the bottom near the left? How do you know where he came then?

You can check sp_x/y before and after a wait to deal with this and you won't need the freeze. A big change in y means Dink came from the bottom, a big change in x means Dink came from the left. Much more elegant solution.