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The thing is I have this dummy sprite with a script attachted that changes it seq and frame to a random house sprite. And then I change it's script to the hardboxer script to write the hardness for the house. But when I walk back to the screen it doesn't seem to run any script
Is there a way to write change the sprite defult script to hboxer.c after the first scipt's run once?
I guess I could move the hboxer-code to the house generating code.. but I'd get so messy!
(Yeah, I'm playing around with this again now when I have dink up and running on mac!
)

Is there a way to write change the sprite defult script to hboxer.c after the first scipt's run once?
I guess I could move the hboxer-code to the house generating code.. but I'd get so messy!
(Yeah, I'm playing around with this again now when I have dink up and running on mac!
