The Dink Network

Reply to Re: Writing sprite to map.dat?

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
November 19th 2011, 07:26 AM
duckdie.gif
Cool idea!
But I don't think it's possible. The .dat files can have only one of each, AFAIK. Maybe using globals..?
if(&leg == 1)
{
sp_x(&current_sprite ...);

And so on.