Reply to Re: Writing sprite to map.dat?
If you don't have an account, just leave the password field blank.
Cool idea!
But I don't think it's possible.
The .dat files can have only one of each, AFAIK. Maybe using globals..?
And so on.

But I don't think it's possible.

if(&leg == 1) { sp_x(¤t_sprite ...);
And so on.