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Reply to Re: Removing/changing limits in the source code

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October 14th 2011, 11:44 PM
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yeoldetoast
Peasant They/Them Australia
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dinkulum wrote:
Has anyone tried recreating Dink in an entirely different game engine? That would solve some problems while creating others, I'm sure. It would be interesting in any case.

Novashell comes with a Dink demo game, and Rabid wolf attempted to rewrite some of the game in it just for fun. It isn't screen-based however meaning it's not at all similar.

What would be interesting is a complete rewrite from the ground up, but nobody will ever do that.