Reply to Re: Removing/changing limits in the source code
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If you're going to change all this sort of thing and add features, you're essentially left with something that isn't Dink anymore.
If you want fancy pathfinding, a real scripting language, and stable timing then use a different engine.
Considering most people are still apparently using 1.08 they're not going to be bothered to use a custom exe.
If you want fancy pathfinding, a real scripting language, and stable timing then use a different engine.
Considering most people are still apparently using 1.08 they're not going to be bothered to use a custom exe.