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October 9th 2011, 06:51 AM
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Kyle
Peasant He/Him Belgium
 
Story > Everything for a d-mod. We're at the point where "we've seen it all", but a good story is still something that can drive a player to continue playing.

I still look at everything, explore every nook and cranny. I'm not prepared to do a lot of grinding anymore though, because I simply don't have the time. You can disguise grinding by cleverly making use of monster spawns or screen locks at key points before a quest/story element though.