Reply to Dealing with sprites...
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I've got a few questions about sprites. First off...how would i get a npc sprite to purposely attack another npc sprite? I'm sure I can find some code out there that would help me but i figured that coming to the board would be the fastest way to do that.
Second, how do I create depth dots and hardboxes on new sprites or view the depth dots on pre-existing sprites?
Third, why the hell are the sprites you're looking for in the most obscure places lol? For example, it always takes me an hour of searching before I remember that the fountain is in the log sequence, and that the signs are in the well one. Is there any way someone can come up with a new system for that? because i'm sure that i'm not the only one who is bugged by it.
Second, how do I create depth dots and hardboxes on new sprites or view the depth dots on pre-existing sprites?
Third, why the hell are the sprites you're looking for in the most obscure places lol? For example, it always takes me an hour of searching before I remember that the fountain is in the log sequence, and that the signs are in the well one. Is there any way someone can come up with a new system for that? because i'm sure that i'm not the only one who is bugged by it.
