Reply to Re: AI & Missiles
If you don't have an account, just leave the password field blank.
All callback procedures unfortunately, including the ones in the original game. An example of this is the dragon script, where a callback procedure is used to proc random magic attacks. The problem lies in the internal wait (also random) for a callback procedure to be run. While this wait is in progress, any hit/talk/push the sprite triggers will stop the callback from occuring.