Reply to Re: New *WORKING* cross-platform editor
If you don't have an account, just leave the password field blank.
Omg that hardness editor I want! But, I don't get how it works internally. Does it still try to make a mix of existing hardness blocks to try to match the shape of the white area you set? Or is it pixel perfect hardness? If so, that's amazing and a giant leap forward for editing (I hate houses and churches so much >_< .
I can see a benefit to using a different language, especially if it would support math in one line, nested conditionals, ...
Man you have no idea how much I want this thing to be finished for me to play around with I saw it has gold as a setting for sprites, one of the big things WDE+ is missing so thanks for that
I can see a benefit to using a different language, especially if it would support math in one line, nested conditionals, ...
Man you have no idea how much I want this thing to be finished for me to play around with I saw it has gold as a setting for sprites, one of the big things WDE+ is missing so thanks for that