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June 9th 2003, 02:47 PM
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trav666
Peasant He/Him
 
ya! i smacka you face. if you got something good, use it. and you know, i actually have a 4 hour long dmod just sitting on my computer that im not even close to finishing and it uses time scripts like prophet explained, but mine was kinda buggy so i got rid of it by the way, does yours use a clock? like, does it record time like mine did? i made a script that kept running and running, and after like 3 hours of playing, a bridge would be back up, or you could enter secret areas maybe between day 2 and 3. i think what caused it to screw up was checking the time