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August 29th 2011, 07:59 AM
duckdie.gif
Nope didn't work duck wouldn't come like before, tried this, nothing
void main(void)
{
sp_touch_damage(¤t_sprite, -1);
sp_nodraw(¤t_sprite, 1);
}
void touch(void)
{
if(&duck == create_sprite(289, 220, 3, 21, 1))
{
freeze(1);
move_stop(1, 8, 300, 1);
say("I wanna behead that duck!", 1);
unfreeze(1);
}
if(&duck == 1)
{
freeze(1);
move_stop(1, 8, 300, 1);
say("I should talk to that cranky pirate", 1);
unfreeze(1);
}
}