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August 13th 2011, 01:24 PM
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Kyle
Peasant He/Him Belgium
 
I have a few questions Rabid

How are the skills? Is it just two active skills that you equip? Or are there more skills available to use? Like on number hotkeys or something. In other words, is it like Diablo 2 where I thought it was kinda lame how you'd just only use 2-3 skills out of a potential 9-10 because the interface and game systems made it much more optimal for that playstyle?

How are the animations for the fighting moves? They looked a little stiff in the videos I've seen.

What's the difficulty like? For me, an ARPG's quality is at least 50% determined by how challenging it is. If I can brainlessly steamroll through it takes out the fun of having to strategically approach combat and actually benefiting from min/maxing my gear and skills.

Anything else you want to add that jumped out? I'm interested in as much opinions as I can get^^