Reply to Re: WTF... engine doesn't accept new scripts
If you don't have an account, just leave the password field blank.
Another easy mistake (though this does apply to screen scripts) is to make a sprite type zero, decorative; which won't take a script. Another possibility is that the map is somehow corrupt, try editing another d-mod (just a fresh copy of the skeleton even) and if that works, it's probably your map, but you can likely salvage it by importing all the screens to a new map.