The Dink Network

Reply to Re: WTF... engine doesn't accept new scripts

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
May 29th 2003, 02:03 PM
wizardg.gif
Paul
Peasant He/Him United States
 
Another easy mistake (though this does apply to screen scripts) is to make a sprite type zero, decorative; which won't take a script. Another possibility is that the map is somehow corrupt, try editing another d-mod (just a fresh copy of the skeleton even) and if that works, it's probably your map, but you can likely salvage it by importing all the screens to a new map.