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May 22nd 2003, 04:00 PM
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Here is an example:

global_int = &story;
&story = 1;

ITEM:

void main(void)
{
if (&story == 1) sp_kill(&current_sprite, 1);
}

void talk(void)
{
say("Hey a broom", 1);
&story = 3;
sp_kill(&current_sprite, 1);
}

MAN:

void talk(void)
{

if (&story == 3) goto after;
if (&story == 4) goto done;

BEFORE:
say_stop("Can you find my broom?", &current_sprite);
&story = 2;
goto end;

AFTER:
say_stop("Hey, its my broom!", &current_sprite);
&story = 4;
goto end;

DONE:
say_stop("You already found it", &current_sprite);

END:
}