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Reply to Re: This is the future of Dink

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June 15th 2011, 08:44 AM
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Simeon
Peasant He/Him Netherlands
Any fool can use a computer. Many do. 
I can see the potential, but I don't really want to play Dink on my browser. It's that much less immersive when you can just alt+tab out of the game, it stops working if your internet connection crashes, etc.

I haven't checked but browsers can view websites in fullscreen so I can imagine the same can be done for games. Also, depending on how the game is made, it doesn't have to depend on the internet connection. You can choose to download the whole map, store it on your computer and play it without connection. It would be the same as it is now except you don't have to download and install the game anymore. You just play.

In the old days we had cookies to store data on a computer but in HTML5 there are various other technologies for making this possible. Google also uses this to make its web applications available when you're offline.

This way of developing a game makes it easier for developers to distribute D-Mods, to fix bugs and to enhance the game world.