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June 12th 2011, 05:24 PM
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I appreciate you looking at the bright sides but in reality there are a lot of problems with making a DMOD with more than a single person, especially if you only work online.

I wonder how the original Dink team succeeded in doing it. I guess they were motivated by their need to make money.

I also wonder if a team D-Mod would have a better chance if people split up the responsibility by feature. That is, one person does the story, graphics, and music, and the other person does the scripting and mapping. Something like that.