Reply to Re: Let's make a cross platform editor for everone to use! (CALLING ALL C++ PROGAMERS!)
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Well "planning" is still open at this point, but here's what I have thought up so far: we'll use the fox toolkit because its easy to use, object oriented, and supports cross platform compilation natively. I've already got a project set up on sorceforge.net, so we can use there svn, etc. Other than that, I'm still thinking and researching (the idea to do this kind of came to me suddenly yesterday, so I jumped on it without a whole lot of forethought). The door is still open for ideas at this point, if you have any.