Reply to Re: Carnage Contest RESULTS!
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Thanks.
I haven't played the other carnage D-Mods yet (been studying) but I'll play them as soon as I'm able.
Felt herding was a bit of an issue, I would have liked to see some sprite separation with them going different directions which would increase the difficulty.
True. Although, they were never intended to be a big obstacle in the game. The citizens doesn't respawn so "farming" them for easy experience isn't possible.
My aim was to make them chase you all the time (I didn't think it looked right to kill people if they just wandered in some random directions... they would look more "innocent"). I did give them random speed, but maybe I should have made the gap bigger to avoid this herding issue.

I haven't played the other carnage D-Mods yet (been studying) but I'll play them as soon as I'm able.
Felt herding was a bit of an issue, I would have liked to see some sprite separation with them going different directions which would increase the difficulty.
True. Although, they were never intended to be a big obstacle in the game. The citizens doesn't respawn so "farming" them for easy experience isn't possible.

My aim was to make them chase you all the time (I didn't think it looked right to kill people if they just wandered in some random directions... they would look more "innocent"). I did give them random speed, but maybe I should have made the gap bigger to avoid this herding issue.