The Dink Network

Reply to stuck again

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
April 7th 2011, 05:33 PM
knights.gif
merder
Peasant He/Him Netherlands
The Voice in the back of your head! 
well darn stuck again because for some reason the authority figure doesn't want to walk form off-screen to on-screen

I've tried anything i can imagine but the figure just doesn't appear nor say it's lines which it was supposed to say when done walking
so here is the section that draws the figure(so i don't spoil what you have to do to make it appear)

freeze(1);
say_stop("Ah that was a great way to relieve my boredom.",1);
say_stop("what a shame it is already over becuase ther is nothing left to destroy or kill",1);
int &knt = create_sprite(230,450,26,231,1);
&story = 1
//well we don't want it ta happen again after you gained victory now do we?
sp_base_walk(&knt,230);
sp_speed(&knt,1);
move_stop(&knt,8,210,1);
say_stop("`%Ah after a hard days of work the 'boredom' of my hometown is a welcome change.",&knt);
unfreeze(1);
sp_script(&knt,"knt");

and the rest i wanted to add after i saw it worked properly. but after fiddling for a few hours i still couldn't get the sprite(even tried giving it a brain other then 0). so i dunno what else i could have missed to work properly(I really doubt it is the command "dink_can_walk_off_screen")