Reply to stuck again
If you don't have an account, just leave the password field blank.
well darn stuck again because for some reason the authority figure doesn't want to walk form off-screen to on-screen
I've tried anything i can imagine but the figure just doesn't appear nor say it's lines which it was supposed to say when done walking
so here is the section that draws the figure(so i don't spoil what you have to do to make it appear)
and the rest i wanted to add after i saw it worked properly. but after fiddling for a few hours i still couldn't get the sprite(even tried giving it a brain other then 0). so i dunno what else i could have missed to work properly(I really doubt it is the command "dink_can_walk_off_screen")
I've tried anything i can imagine but the figure just doesn't appear nor say it's lines which it was supposed to say when done walking
so here is the section that draws the figure(so i don't spoil what you have to do to make it appear)
freeze(1); say_stop("Ah that was a great way to relieve my boredom.",1); say_stop("what a shame it is already over becuase ther is nothing left to destroy or kill",1); int &knt = create_sprite(230,450,26,231,1); &story = 1 //well we don't want it ta happen again after you gained victory now do we? sp_base_walk(&knt,230); sp_speed(&knt,1); move_stop(&knt,8,210,1); say_stop("`%Ah after a hard days of work the 'boredom' of my hometown is a welcome change.",&knt); unfreeze(1); sp_script(&knt,"knt");
and the rest i wanted to add after i saw it worked properly. but after fiddling for a few hours i still couldn't get the sprite(even tried giving it a brain other then 0). so i dunno what else i could have missed to work properly(I really doubt it is the command "dink_can_walk_off_screen")