Reply to random talking issue
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well i wanted a sprite to say random stuff telling how bored it is etc. etc.
and well first time i used the system in a script so i'm well aware the mistake might be a noobish mistake. but as with all experienced scripter they had to begin somewhere and ask help from time to time.
well for now here is the talk segment and please help me out els e i might not make the deadiline
any hep is welcome providing it is help and not scolding and such
and well first time i used the system in a script so i'm well aware the mistake might be a noobish mistake. but as with all experienced scripter they had to begin somewhere and ask help from time to time.
well for now here is the talk segment and please help me out els e i might not make the deadiline
void talk (void) { int &rndme random(4,0) if (&rndme == 0) { say("`3Thank god you can't litterally bore yourself to death",¤t_sprite); } if (&rndme == 1) { say("`3I'm so bored",¤t_sprite); } if (&rndme == 2) { say("`3I wish someone lively'd up this place",¤t_sprite); } if (&rndme >= 3) { say("`3When i moved here i wanted peace and quiet but this is just boring.",¤t_sprite); } }
any hep is welcome providing it is help and not scolding and such