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Reply to Re: Can the number of sprites created crash Dink?

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March 19th 2011, 08:39 AM
custom_marpro.png
Marpro
Peasant He/Him bloop
 
I had a loop going on in several different main procedures and I'd forgotten that talking and hitting etc. could break it.

Good god, that is annoying as hell. When I begun using loops for the first time, I had no idea why they just stopped working sometimes.