Reply to Re: Can the number of sprites created crash Dink?
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Yep cant place more than 99 (I join some together hereby making one sprite from 4or however many i wanna) heh heh female logic
anyhoo...
I am no scripter Jugs, but is there not a way you can redraw the screen so it clears the bodies (after a certain amount of time - so they dont pile up) - or allow x amount to leave bodies and then the following ones dont? Or intermittent bodies stay? Or none leave bodies (BOOMFahHHHhh - make them blow up instead Muhahah!) or script it to leak blood instead of bodies... (like the fountain graphic keeps replaying/looped) do that with a couple of blood spurty sprites on the floor and no carcases maybe, theres so many options ya just gotta script outside the square ...
umm... I cant remember the name (I can see the dmod in my head tho lol) but there is a dmod out there where it keeps on bringing out more monsters to kill - maybe seek and yee shall find it? Maybe there is something in the script that could help?

I am no scripter Jugs, but is there not a way you can redraw the screen so it clears the bodies (after a certain amount of time - so they dont pile up) - or allow x amount to leave bodies and then the following ones dont? Or intermittent bodies stay? Or none leave bodies (BOOMFahHHHhh - make them blow up instead Muhahah!) or script it to leak blood instead of bodies... (like the fountain graphic keeps replaying/looped) do that with a couple of blood spurty sprites on the floor and no carcases maybe, theres so many options ya just gotta script outside the square ...
umm... I cant remember the name (I can see the dmod in my head tho lol) but there is a dmod out there where it keeps on bringing out more monsters to kill - maybe seek and yee shall find it? Maybe there is something in the script that could help?