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Reply to Re: Making sprites avoid each other

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February 12th 2011, 05:18 AM
custom_skull.gif
Skull
Peasant He/Him Finland bloop
A Disembodied Sod 
A sprite can move to 9 directions.

Also, if you've already done with the range stuff, you just need to check the direction of the sprite and make it walk to different direction after that. I think Stone of Balance used this direction check for NPCs so you might wanna check it out.

EDIT: I'm kinda out of this. It would be easier to help if you explained what are you going to use the script for.